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I've been trying to bake my first procedural displacement to an actual mesh but for some reason it only shows up until a certain heigth. I followed this tutorial for the conversion, relatively new to Blender https://www.youtube.com/watch?v=McALCOr39rY

Screens:Screenshot of viewport https://www.reddit.com/r/blenderhelp/comments/teqncg/trying_to_bake_a_displacement_into_a_mesh_causes/ Reddit post with original work

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I suspect this is because the image format you are using does not support the full space of the displacement output. I recommend using a displacement modifier and applying it instead, unless you need it to be an image. If you do, try reverting the scale of displacement down to a 0-1 range everywhere, then baking, then returning the desired scale.

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