My caveman's skirt doesnt seem to work properly.
The project: caveman dances, and his skirt should move along (not stationary).
What i did:
- Particle System with Object (Leaf) and Vertex Group (it was all weight 1) on Skirt (on frame 109)
- Particle Instance on Leaf with Particl sys on Skirt (it is a complete mess)

-Skirt goes crazy when i play the animation, and even on frame 109 the front of the skirt doesnt go down as it should.

What would be cool:
-Leaf skirt with physics (the leafs can collide), that moves along with the caveman if he moves (collision on caveman, so it doesnt go through his skin)

According to this video, Particle sys + Particle Instance should work for this purpose

I have been trying for 2 days straight to solve the problem (Im still a beginner), and i have no idea how to do so.
Any Tips/Advice are welcome!!



1 Answer 1


ok, here is what i did:

  1. on Leafskirt i checked: use modifier stack

  2. children set to None

  3. i put off the particle instancing on leaf:

enter image description here

  1. applied scale on leafskirt


enter image description here

  • 1
    $\begingroup$ Super!! Thanks a lot, Chris!! I would upvote your comment, but i need 15 reps for that :D $\endgroup$
    – kbence28
    Mar 12, 2022 at 9:44
  • 1
    $\begingroup$ no problem. Glad i could help! Thanks! $\endgroup$
    – Chris
    Mar 12, 2022 at 9:53

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