I am trying to do copy a Hair simulation at a particular frame to be it's frame 1 start point, almost like doing a Particle Edit but with the effects of gravity and Collision objects (example a hat on a head of hair):
I am aware of some solutions for Rigid Body, but cannot find a similar solution for Particles. I realize I could use negative frame simulation start, but don't see why I need to use up the file size for all these throw-away frames.