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I'm trying to model a cup using a simple bezier curve, and then using (in this order) the screw, solidify, subdivision modifiers.

This leaves a tiny hole in the bottom though, should I change my curve or modifiers? Or do I need to 'plug' this using some sculpting?

enter image description here

enter image description here

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  • $\begingroup$ It looks as if the origin wasn't exactly at the 3D cursor when you used the screw modifier. $\endgroup$
    – John Eason
    Mar 10, 2022 at 22:27

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I fixed it by switching solidify mode from 'simple' to 'complex'. All smooth now!

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