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I have an eyebrow that I want to wrap across a cylinder shape face. I don't know how to wrap it where it would bend perfectly around the cylinder.

I tried using shrinkwrap modifier but that deforms the shape or doesn't maintain the correct thickness.

Here is the current eyebrow without any modifiers.

enter image description here

If I use outside surface it makes it curve yet its super thin and not touching properly.

enter image description here

Is there an easy way to get this to wrap?

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Create a lattice, scale it in Object mode to make it a bit bigger than your eyebrow, in the Object Data panel set its resolution to someting like 5/1/5 so that its a flat grid. Give a Shrinkwrap modifier to this lattice with the cylinder as Target, put the lattice a bit into the cylinder:

enter image description here

Give your eyebrow a Lattice modifier with the lattice as Object, the eyebrow will stick to the cylinder with the correct deformation:

enter image description here

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  • $\begingroup$ the concept is there, but when I set the eyebrows to become a child of my body(cylinder) they move inwards whenever I move the body. Note I added a mirror modifier to make the second eyebrow, but behaves strange when I try to parent it and move the whole body around $\endgroup$
    – makerbaker
    Commented Mar 8, 2022 at 20:36
  • $\begingroup$ actually when I move the entire cylinder, the lattice moves across the x axis and isn't staying in the single position that I set it at $\endgroup$
    – makerbaker
    Commented Mar 8, 2022 at 20:41
  • $\begingroup$ so I guess you need to parent the lattice as well, but why don't you apply the modifiers instead? $\endgroup$
    – moonboots
    Commented Mar 8, 2022 at 20:44
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    $\begingroup$ right I forgot to parent the lattice, that was my issue! $\endgroup$
    – makerbaker
    Commented Mar 8, 2022 at 20:46

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