I'm new in blender. I find my render result is different from the the preview. I've locked the camera angle so it's not a camera lock problem.
It happens when I do the scale with geometry node or with a mesh deform modifier. But I've chose to apply all the transformation but the problem always there. I don't know what's the problem.
Here is the link of the blend file. https://drive.google.com/file/d/1nDxS0LY4FkU3jRSPkhFeCffVXX4KF4FN/view?usp=sharing