I downloaded this hat mesh online, and it is originally polygonal.

I want it to be smooth, so I use the smooth tool and....enter image description here

It turns into some weird web of faces. The only solution I thought of is painstakingly selecting EVERY edge, and pressing "F" to close the gap.

Is there a way I can fill the gaps automatically, or prevent this from happening when I use the smooth tool?


1 Answer 1


This is happening because the faces are separate from one another. You can join them together by going into edit mode on the original mesh, selecting all, and then doing “Merge -> By distance”. Smooth should then work correctly.

  • 1
    $\begingroup$ Thank you very much! That was it! $\endgroup$
    – Diio
    Commented Mar 1, 2022 at 1:30
  • $\begingroup$ @Diio Your welcome. PTL! $\endgroup$
    – TheLabCat
    Commented Mar 1, 2022 at 3:50

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .