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I want to simulate (cloth sim) a rolling tire that suddenly runs out of air. When I set keyframes up to the point where the simulation starts, the tire stops abruptly. The result is a cloth sim of a standing tire, which I don't want. I want the tire to roll and maintain speed and rotation when the cloth sim starts. This works for rigid body simulations. does it work for cloth sims?

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  • $\begingroup$ Rigidbody sims have a checkbox to inform the sim that it will be controlled by the animation system. I don't see that option for cloth $\endgroup$ Commented Feb 28, 2022 at 21:53

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For desired effect seems to me easier use Lattice to deform the Tire ...


Add Lattice, scale in object mode, increase W segments like to 10.
Add Lattice modifier to Tire object ... enter image description here

Add Shape Keys to animate deformation as needed ... enter image description here enter image description here

Animate Wheel Rotation ... depending on usage.

enter image description here https://pasteall.org/blend/2b0139358ae7450896765c5006edf897

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  • $\begingroup$ very nice.....!! $\endgroup$
    – Chris
    Commented Mar 1, 2022 at 6:59

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