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I have tried to substitute the (no longer available) GeoNode "Attribute sample Texture" with the Image Texture directly connected to "Density-Factor" of the DPOF node. However, it does not seem to work at all. I even tried with Color-ramp and Math "Round" to see if I could get something out of it, but nothing. The image is a simple B/W draw. enter image description here

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  • $\begingroup$ I don't believe this question should be closed, perhaps change the title, but the question is still legit. $\endgroup$
    – Georges D
    Feb 26, 2022 at 22:07
  • $\begingroup$ Ok. question edited. $\endgroup$ Feb 27, 2022 at 14:07
  • $\begingroup$ What you are trying should work if you remove the Round node. What happens if you do that? Can you provide a simple example blend file with the image packed in it and a screenshot of what the result in 2.93 was? (How to add a blend file) $\endgroup$ Feb 27, 2022 at 21:07
  • $\begingroup$ I looks like there is a problem with the uploader. Could not Up the .Blend. Sorry. Anyway, I have tried to connect directly the texture to the DPOF node, and nothing as well. The position and rounding are just to assure that the texture will stay with clear bounds and be correctly positioned. $\endgroup$ Feb 27, 2022 at 21:59
  • $\begingroup$ I vote to close this question because it cannot be answered satisfactorily with the available information, and has not been added to since it was created. $\endgroup$
    – quellenform
    Oct 8, 2022 at 12:16

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