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In Blender3.0, I create the left side of bones, In pose mode, auto name left-right, then symmetry. Then set parent to mesh as empty weight.

But as you can see in the image, when I paint the left side (fr.eyebrow.000.L) while opening the Mirror Vertex group, the right side(fr.eyebrow.000.R) is not painted.

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These two switchers should be enabled:

Mirror vertex groups an "X"

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  • $\begingroup$ Thank you for answering, but seems like it doesn't work for me. If I open both "Mirror vertex groups" and "X", my paint still has no symmetry. If I only open "X", my paint only have symmetry on the same vertex group. $\endgroup$ Mar 3 at 21:00

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