I have model with what should be a completely flat base that I want to 3D print.
It has "many" vertices on the bottom. They look level, but there are slight variations in about 60% of them, extremely slight. This is causing all kinds of havoc with the bottom layer of my print when I slice it as it's not giving me a totally flat base which is effecting how it adheres to the bed.
In Blender, when I use the box tool to select all of these vertices, I try to past in a single value for the X for everything that I've selected, but the value doesn't get pushed out to all of them.
I've tried using the flatten command in Loop Tools, but this only seems to make things worse/weirder.
Is there another way to give all of these vertices the exact same X value?