I am trying to find a way to pick a random object from a collection and join that geometry to the base mesh.
I've used instance on points before but in this case I just was to place the object where it already lives in 3D space and then join it together.
I can do this if I specify an object like so:
But I couldn't figure a way of taking the instances from a collection, picking a random one. If I use the collection it outputs all objects in that collection.
Any help would be fantastic!