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I want to mirror an armature that controls multiple parts. I did (ctrl p + bone) in pose mode to make the armature control these parts and I want to mirror it like an arm (mirror it with armature and parts so when I move the bones on one side it moves the other side too)[![enter image description here][1]][1]

enter image description here [1]: https://i.stack.imgur.com/pPua1.png

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  • $\begingroup$ if you want to mirror your animation, use the Copy Rotation constraint, but maybe give some details $\endgroup$
    – moonboots
    Feb 22, 2022 at 8:21

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If I understand correctly what you want, you can use the Copy Rotation constraint. Enable the Invert axis, except on X:

enter image description here

enter image description here

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