Is it possible to export looped alembic files? I exported then imported an alembic object (a deer) from Blender into 3Ds Max sing this method that maintains working IDs: https://blender.stackexchange.com/questions/149520/exporting-blender-abc-to-3dsmax-with-working-material-id . It came into Max as many alembic objects. Somehow I imported one early, since deleted, that I was able to loop with out of range controllers, but I can not loop this one. Any ideas?