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i want too connect both hands of my rigify rig to this sword, i tried the ik hands too weapon but i dont know how to do that for rigify, as which layer of bones too turn into ik or if even possible?

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  • $\begingroup$ This isn't a great question ATM, because you haven't described what you tried when you say "only one can connect". Probably the best thing to do is show your best effort to making this work in a linked file. $\endgroup$
    – Nathan
    Commented Feb 18, 2022 at 23:21
  • $\begingroup$ @Nathan i remade the questions now sorry, i was tired when i first made it : D $\endgroup$ Commented Feb 19, 2022 at 9:35
  • $\begingroup$ Have you tried a Child Of bone constraint for both IK hands bones (hand_IK.*)? $\endgroup$
    – Blunder
    Commented Feb 19, 2022 at 19:14
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    $\begingroup$ There are 2 two hands, give each a Child Of bone constraint. Why should this not work? i.sstatic.net/OsIDH.gif - The "sword" is keyframed & has its own armature with just one bone. The shoulder is keyframed. The hands have the bone constraints and follow the sword. $\endgroup$
    – Blunder
    Commented Feb 19, 2022 at 22:33
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    $\begingroup$ Ok, I just wanted to make sure we were talking about the same thing. There are bone constraints and object constraints. Don't confuse them. The bone constraints can be added in Pose mode, one for the bone of the left hand and one for the bone of the right hand. $\endgroup$
    – Blunder
    Commented Feb 19, 2022 at 22:55

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