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I have a bezier curve that I made multiple objects follow in animation nodes via the evaluate spline node. My problem is, they are at the right location, but not rotating along the path. They are all facing up instead of rotated along the curve. Is there a way to use the evaluate spline node or a different one to have the objects rotate along the curve?

My node setup:

My node setup

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just use a node setup like this:

enter image description here

then you will get:

enter image description here

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    $\begingroup$ How could I do this with animation nodes 2.04? My evaluate spline node only outputs position and tangent, not a normal $\endgroup$ Feb 17, 2022 at 18:14
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    $\begingroup$ Just Use tangent ;) $\endgroup$
    – Chris
    Feb 17, 2022 at 19:01
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    $\begingroup$ Thanks, that worked perfectly! $\endgroup$ Feb 17, 2022 at 19:15
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    $\begingroup$ you are welcome $\endgroup$
    – Chris
    Feb 17, 2022 at 19:22

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