In a Tutorial I am watching https://www.youtube.com/watch?v=Ebx2qbBlvh0 Hair Particles are mentioned (15.5 min), Brownian to be exact, but I can´t find them in Blender 3.0.
Is that option gone? I want to add some hair to my teddy. What I don´t understand is why later on the Hair BDSF is used.
1 Answer
You have to check Advanced under the particle system to enable additional panes like Rotation and Physics.
The Hair BSDF is a pre-made shader containing the components required to recreate the surface response shown by most hair or fur. Specifically the Hair BSDF contains a reflective and a transmissive component.
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$\begingroup$ Is the Principled Hair BSDF even required for this? I found Brownian and put some numbers in, but no hair appears. I am a bit confused about how to use the BSDF: $\endgroup$ Feb 17, 2022 at 18:14
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$\begingroup$ ... should I add it to the node stack of the mesh or create a whole seperate node? In the video it seems like he uses an extra space for the Principled Hair BSDF. $\endgroup$ Feb 17, 2022 at 18:21
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$\begingroup$ It's often useful to start a new scene and put a simple hair system on the default cube to toy with settings. Much less taxing on your system and you can toss everything at the end. $\endgroup$ Feb 17, 2022 at 18:30
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$\begingroup$ The particle system should also be set to hair instead of emitter, if you hadn't seen that yet $\endgroup$ Feb 17, 2022 at 18:31
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$\begingroup$ Yes, I did that. It´s pretty basic. $\endgroup$ Feb 25, 2022 at 20:49