So, I have set up like this (3.1):
I generate some color (random is just for example) and send it to output to use it in the material. But the only way to make this work is to use realize instances node. So I want to know if where is a way to do the same thing without realizing instances (maybe some hacks), because it may be too costly for performance and memory.
You know the bunch of ways to do the same in particles (from instancer setting) and in the object (Object info ⇾ color), but seems to be they are not working...