Hi guys I created a mobius strip and applied a wireframe modifier to it. It seemed like that it became a complicated wireframe because I used the triangular prism to array. However, I just want to keep the three lines and remove the triangle lines. Anyone could help me to figure it out? I am looking forward to your reply!
I'm not sure that what you ask is possible as the Wireframe modifier needs faces to work. If you remove the pyramids it deletes the faces of your object. What you can do instead is give a Bevel object to your curve object, like this one:
You can set the resolution of the curve and also the resolution of the bevel object on the top of the Object Data panel > Shape. It will help to keep the object low-poly if you convert it to mesh (1 means it won't create any vertex between the 2 existing vertices):
Also don't forget that for the moment the scale of your curve is not 1 and that if you apply it you need to bring the radius of its vertices back to 1.