I'm trying to make an animated grass field.
I have set the particle system and I want to simulate some wind in the scene, but when I move the Turbulence the particles just start spinning around theyr origins...
I would like them to bend, or at least rotate in a direction that "appears to be wind".
I saw many youtube videos making it work properly, so I think I'm missing something.
I set a simplify scene for a better understandig: https://easyupload.io/qh8v16
These are all the steps I followed in the file:
- Set the type of particles to "Hair"
- Rendered as: "object"
- Turn on "object rotation"
- Rotate the paticle object by 90° on the Y global without apply the rotation
- Add a turbulence
Also workaround would be appricieted, thank you for helping