0
$\begingroup$

I know this has been asked and "answered" elsewhere, but still...

I'm using Blender 3.0.1-2 in Arch Linux, and I'm unable to transform an object unless I'm in edit mode. The only exception to this is the camera and light source, which I can grab and move around.

I've searched around for answers to this issue and everything points to unchecking the origins, locations, and parents checkboxes under Options>Transform>Affect Only, however, they are already unchecked. Also looking under Item>Transform all of my X,Y,Z coordinates for Location, Rotation, and Scale are unlocked, so should be editable.

enter image description here

Similarly, if I'm working with a plane or text, I can't just select the object press "G" and then a letter corresponding to an axis to quickly adjust it.

Is there anything else I'm missing?

Thanks for your help.

$\endgroup$
1
  • $\begingroup$ That is happens if you restore factory settings? $\endgroup$
    – Crantisz
    Feb 7, 2022 at 14:12

1 Answer 1

0
$\begingroup$

Ah just solved this exact same problem. Turned out to be an NVIDIA driver problem (weirdly enough). Basically, I wasn't using the GPU on my linux machine (I checked settings > details and saw that the graphics section said "llvmpipe" and not something about my gpu). To resolve this, I installed the nvidia drivers for it (sudo apt install nvidia-driver-515), rebooted my machine, and verified that my computer now uses my gpu. And now blender works fine. I have no idea how my gpu has anything to do with objects not moving in blender though.

$\endgroup$

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .