not sure where to ask this to be honest, reddit pretty much takes down everything i type. But anyways, im trying to rig a model right. Humanoid. The model was a human i cut up to fit inside of a suit i made.
The suit isn't the issue, because the human by itself had the same issue, im going to be attempting to rig it agian in a few days and would love a head-start on how to fix this issue once and for all.
I try to look at videos online, but none cover this exact issue. In the past, I've tried weight painting, clear parents, assigning automatic weights, assigning troublesome parts to vertex groups and no matter what i do, the arms and head always disconnect from the rest of the rig after ARP creates it.
I don't have an image of the bones on hand, but i can easily replicate the problem and get them. I know for a fact the entire rig is connected, im using a blender Add-on called auto rig pro. Mixamo can rig the model with no issue but i need it from the add-on for my use case.
Any ideas would be appreciated.