I'm in the process of learning rigify and I want to add a simple jaw bone for the mouth, but I don't know how to make a handle for that when generating a rigify rig.
I tried to modify a meta rig (i think its the wolf rig). But it never generates a usable control for the jaw bone. I've attached the blend file. https://drive.google.com/file/d/1d0Z9MyEa8P2ITISrP-2pJeiC5NbMUiNZ/view?usp=sharing