I have some polygons in the same geometry that are separated.

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How can I get the point information of the lowest left corner of each face using geometry nodes?

I'm using Blender 3.


1 Answer 1


If the polygons are all planes with four vertices...and your geometry nodes tree looks like this, you could e.g. access it like this:

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  • $\begingroup$ Hi John, I tried to replicate your node setup but can't find Geometry to instance. I'm getting something like the image: ibb.co/ZHYMZPt On concept, Modulo should always return 0? (4 vertices modulo 4 = 0). $\endgroup$
    – Javier
    Commented Feb 1, 2022 at 22:18
  • $\begingroup$ it is in Blender version 3.1 $\endgroup$
    – John MC
    Commented Feb 2, 2022 at 10:10

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