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I am making some trees and the leaf texture won't work properly below are images of it:

leaf texture
as you can see the texture is repeating

The UV map is below:

UV map
The above mess is the UV map

how do I make the UV proper so that each plane has one leaf texture?

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    $\begingroup$ For each leaf to display one single leaf texture, all UVs should be placed on this texture. I guess in your case the easiest way would be to select all faces in the viewport by pressing A, then U > Unwrap > Reset. $\endgroup$ Commented Jan 27, 2022 at 10:40
  • $\begingroup$ It worked @GordonBrinkmann thanks $\endgroup$ Commented Jan 27, 2022 at 11:14
  • $\begingroup$ I'll give it as an answer so you can accept it. $\endgroup$ Commented Jan 27, 2022 at 11:18

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For each leaf to display one single leaf texture, all UVs should be placed on this texture. Your screenshot shows, that the leaves' UVs are scattered all over the place and sized differently. I guess in your case the easiest way would be to select all faces in the viewport by pressing A, then U > Unwrap > Reset.

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