I am making some trees and the leaf texture won't work properly below are images of it:
as you can see the texture is repeating
The UV map is below:
how do I make the UV proper so that each plane has one leaf texture?
Blender Stack Exchange is a question and answer site for people who use Blender to create 3D graphics, animations, or games. It only takes a minute to sign up.
Sign up to join this communityI am making some trees and the leaf texture won't work properly below are images of it:
as you can see the texture is repeating
The UV map is below:
how do I make the UV proper so that each plane has one leaf texture?
For each leaf to display one single leaf texture, all UVs should be placed on this texture. Your screenshot shows, that the leaves' UVs are scattered all over the place and sized differently. I guess in your case the easiest way would be to select all faces in the viewport by pressing A, then U > Unwrap > Reset.