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First of all, yes I tried searching for this issue and while a lot of people had this issue, none of the fixes helped me.

I'm trying to make a loop cut on a cylinder, but while it worked on the first cylinder, it's not letting me do that on the second one. I see yellow dot / dots now instead of the circle. enter image description here I am in edit mode. I selected the cylinder. Alt + M didn't help. I don't see why the edge wouldn't be connected to the mesh, it worked on cylinder one.

I'm lost.

Again, sorry for bringing this topic up again but I didn't find a good solution.

Thanks in advance.

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  • $\begingroup$ Alt+M? You do not want to split the mesh, as it will prevent you from making loop cuts. $\endgroup$ Jan 26, 2022 at 22:03

1 Answer 1

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Loop Cuts cut across to the opposite edge of a quad (4 sided face / 4 vertex face). When they get to a face with anything other than 4 vertices, it stops.

  • This is a Loop Cut dividing an edge instead of faces because it cant find a face to cut over.

enter image description here

  • This is a Loop Cut going all the way around until it gets to the problematic 5 vertex faces.

enter image description here

Since these extra vertices at the top are not contributing to the shape of the geometry, dissolving them will solve the problem without any side effects. Press X to bring up the delete menu, select Dissolve Vertices.

enter image description here

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  • $\begingroup$ You sir are a legend. Thank you for the deteiled explenation of the issue and how to solve it, with graphics and animations. I'm stunned how someone can give such a useful answer, am really grateful. I wish you all a nice day, take care.- - Miko $\endgroup$
    – Miko
    Feb 6, 2022 at 12:14

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