I have a tunnel 'section' that I would like to array on a curve using Geometry Nodes. I think the order I am doing things in GN is wrong as I can't get the object to join/weld to the next section and create one mesh.
Trying to create a mineshaft and was thinking I should try and use geometry nodes to be able to make the path procedural so it is easy to change. I am a noob to GN and not sure how to approch this (and couldn't find anything online).
I can easily do it using the modifiers but cannot wrap my head around how doing it using GN.
something like this also, attaching .blend file. thanks for all the help.