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I need to reorder vertex indices on an object. I suspect a python script is required but writing python is beyond me. The object is a "roadway", five vertices wide and thousands of five-vertex rows in length (see image). I want to reorder vertex index with "0" at first vertex on right, "1" - "4" on same row to left, and "5" at right in second row, etc. I reordered the first four rows using [mesh][sort_elements][reverse] for illustration.

I'm hoping this is straight-forward coding for someone that knows python and Blender, and i'd be extremely grateful for the help. I used to love writing code but Fortran 77 is not helpful here! Object vertex layout with indices

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You need an object with identical geometry, although not necessarily same shape, which has the desired vertex indices. In my case I was able to create one by cleaning up a few vertex indices using [mesh] [sort elements] on a different object. Then, use this nifty add-on that allows one to copy and paste vertex indices from one object to another. https://bartoszstyperek.gumroad.com/l/copy_verts_ids

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