First post and first time using Blender - Running 2.93 LTS
Had started working on my models head/face adding in weight paints to get it ready for use in another program. When I created the model I made sure that it was mirrored properly during the whole process and everything seemed fine, but I'm beginning to think that may not be the case.
I had worked on weights on one side of the face, clicked on copy vertex groups, and whether I mirror them vanilla or topology... It just doesn't seem to mirror over.
Without having to go through each point of the head and copying the individual weight amounts from one side to the other, is there another way to get the weights to mirror to the other side?
I have also uploaded the model to my dropbox if anyone needs to see what the issue is. (BipLCheek_1-4, BipLCheekMiddle, and BipLCheekUpper)