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is it possible to position the circle , created by procedural maps , by dragging the mouse over the object in the viewport?

could be by addon.

enter image description here

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2 Answers 2

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Not Exacly. But you can use empty.

Like This:

  • just reset in Mapping Node Position
  • create new Empty and drag to surface of your Cube
  • Add in Texture Cordinate Object - "Empty"

And should looks like that:

enter image description here

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  • $\begingroup$ thank you for the help but there is a problem : when I send the empty to the top of the cube the circle disappears $\endgroup$
    – bilo
    Jan 22 at 17:19
  • $\begingroup$ @Beegs works just fine for me, no idea what could be wrong on your end :) $\endgroup$ Jan 22 at 19:41
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Here's a fun way: create a setup like this:

Now add 3 drivers to Combine XYZ node:

The simplest way to do that is to right-click X Location in the Numbers Panel in 3D viewport, "Copy as a New Driver", right-click on the X field in Combine XYZ node, Paste Driver, right-click, Edit Driver, change to Scripted Expression, change sign, repeat for the two other drivers.

Now you can search for a sphere, and once you're done, you can duplicate the Combine XYZ node:

Move the cube back to XYZ=0,0,0, and use your saved (duplicated) Combine XYZ nodes:

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