2
$\begingroup$

I saw this post on how to create a dodecahedron, although I cannot replicate this process in Blender 3.0

The Tool Shelf menu does not have an option to set the Object Source, Here is the menu:

enter image description here

How created the object:

enter image description here

$\endgroup$

2 Answers 2

3
$\begingroup$

this is how you do it:

after you added regular solid, in the left bottom corner you can open that window, here you can see the "source":

enter image description here

The manual calls the window the "Adjust Last Operation Panel" although people often call it the "Redo" panel. You can use it to adjust any operator, but only until you do something else.

$\endgroup$
2
$\begingroup$

This can also be done in geometry nodes.

iimg1

$\endgroup$

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .