I would like to use Blender to visualize what I'm calculating with linear algebra formulas, I need to perform linear functions starting with a 2D or 3D vector and multiply this entity with a custom defined matrix; the result of this is a vector that I would like to visualize in some sort of way on the scene ( an arrow, a cilinder, a 3D shape a 2D shape, something ... possibly with colors so I can visualize multiple vector on the same scene ).
Now I know how to get the x,y,z coordinates for each vertex,
# 1 possible way to get x
bpy.context.object.data.vertices[0].co.x
I don't know how to get an object of type Vector out of this ( 2D or 3D vector ) and fill a matrix ( tipically a 3x3 matrix ) that I can use to perform the computation.
I'm basically having a little trouble understanding how to get the types that I want for the task that I need to perform.
And in the end I also need to keep the result of this computation, tipically an array of vectors/vertices, on the scene in an easy-to-visualize way.
I'm using Blender 2.68a.
Thanks.