Context: How to convert any model into lego bricks using geometry node?
I want to creat lego-like points on the surface of a monkey, but there are too many points inside of the monkey. I don't know how to delete points inside of the monkey. This is a problem because my project invovles millions of points.
What I tried:
- Join geometry between the true monkey and lego monkey.
- Union between the true monkey and lego monkey.
I know there is a delete gemotry node but I don't know how to specify points inside of the geometry.