I am trying to create some kind of wall on an elongated half a sphere curve using the array and curve modifier, but when using the curve modifier, the wall get deformed along the curve. For this instance, I would like to keep the wall straight, so it will rotate only on the connection between each object wall. I have tried to use a parent/child instancing, the result is okay, but it seems that even that the wall (child) is 1m by 1m, and the face (parent) there are some overlapping vertices.
Any ideas? Just to make it clear—I do not want a smooth curve, I would like to have jagged straight on a curve.
example .blend file attached