i'm not sure how to phrase this question/title so please excuse that.
I am trying to create a 'line' mesh of equal width following a shape, which in my case is an oval. I want the width to be say 50cm.
Ive done this with more regular shapes (squares, circles) by duplicating the vertices and scaling down, and then joining.
However with this shape scaling it like that (ie by a factor of 0.9) means the polygons at the sides are wider than the ones at top, as the image shows:
How would you go about this? can I scale the inner 'ring' by a set amount/distance rather than a percentage? Ive looked at the solidify modifier, and scaling along normals, but haven't found a configuration that works. Im thinking using a curve or line and converting to mesh might be an option also but not sure how to go about this.
Any help much appreciated :-)