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Is it possible to have Viewport Denoising ON in the "Render Properties" panel, but have it OFF for certain objects? I heard this may be possible using layers but I am not sure how to do it. Thanks.

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I do not think you can at runtime. Normally you could with enable/disable denoising per Render Layer or through manual Compositing.

Render Layers: https://docs.blender.org/manual/en/latest/render/layers/denoising.html

Compositing: https://docs.blender.org/manual/en/latest/compositing/types/filter/denoise.html

Unfortunately UPBGE does not have any similar solution for run-time usage. At least not until the Blender developers implement their hinted Real-Time Compositing Nodes.

Eevee

...

A real-time compositing system is also planned, bringing compositing nodes > into the 3D viewport. The new Eevee will be designed to efficiently output > render passes and layers for interactive compositing, and other renderers > will be able to plug into this system too.

https://code.blender.org/2021/10/blender-3-x-roadmap/#Eevee

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