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Could somebody help my place texture to all sides of the box? First I found topic on forum:How can I make my procedural brick texture map correctly to both a cube and cylinder? Then I made a nodeset: This is a nodeset I have correct textured view in Blender: Correct textured on view But rendered textures are incorrect: Inciorrect textures on render What am I doing wrong? I would be happy accept some help.

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    $\begingroup$ Hi :). Perhaps you have a second set of objects set to render with the old texture? $\endgroup$ Jan 17, 2022 at 15:53
  • $\begingroup$ Hi, congrats on your first question here! Some more info might be helpful, such as which version of Blender you're using. Also, it's sometimes a good idea to post your blend file, or a truncated version of it that has the problem. The Blender StackExchange has its own service to share blend files: blend-exchange.com/help $\endgroup$
    – KickAir8p
    Jan 17, 2022 at 17:44
  • $\begingroup$ Thank All! This nodeset i.imgur.com/4eoSaF9.jpg helped my. Its works. $\endgroup$ Jan 18, 2022 at 9:16

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