I opened my Blender file and I saw that in Cycles rendering mode the scene is blank even though there are lights in the scene.
2 Answers
Looks like your Grass particle settings (40000 strands of grass!) are choking Cycles. I suggest you turn that down, and add interpolated children.
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$\begingroup$ How to you add interpolated children? $\endgroup$ Jan 16, 2022 at 20:55
To answer your comment with images... Change that 40k number to something that your PC can handle, like 1000 or something
Then go down to Children Click on Interpolated and add value 40 here:
I choose 40 because if you have Number set to 1000 and interpolated to 40, it basically means that every single 1 grass will be rendered as 40 strands of grass... (that means 1000 * 40 = 40000)... You can play with it better and even if you use something more complicated, you can use display amount 1 (that shows you how it looks in 3d viewport) and separate number for render amount that is only visible in renders...
When I tried to render it, it froze, so I went to very low numbers and set Number for Grass to 10... this is what your grass looks like in render:
There are these weird strands making circles... I didn't understand why is it like this but I found the problem here:
I don't know why you put value like 6 here, it make base of your hair extremely wide, making these weird circles, and that's why it couldn't render, it took too many resources to render...
So lower it down to default 0.01 and you will get something like this:
Now I add higher number to Number like 20 000:
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$\begingroup$ I have tried doing that and it is still blank and the sample rate stays the same. imgur.com/a/Xy1bOo $\endgroup$ Jan 17, 2022 at 20:07
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$\begingroup$ Okay I just found where your problem is.. .I am sorry I didn't try to render it, it even froze my OC 5800X at full speed... the reason is quite simple and yet a bit weird because I don't know what you wanted to do with it... I edit my answer with new images $\endgroup$– MikoCGJan 18, 2022 at 7:34