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I am using geometry nodes to build this tree. The problem is that the tree branches sprout vertical and parallel to the trunk.
enter image description here

These are the random points that I have on the trunk via geometry nodes. I need the branches to grow perpendicular to these points.
enter image description here

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  • $\begingroup$ can u provide blend file? $\endgroup$
    – Chris
    Jan 16 at 11:55

1 Answer 1

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you can do it like this:

enter image description here

i just took an icosphere and some cylinders to show as an example. If you want help with your blend file, please provide it. Thanks.

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    $\begingroup$ This solution is so clean. Yesterday I've done something similar but I had to use the Align Euler node. $\endgroup$ Jan 16 at 13:04
  • $\begingroup$ But, I aligned instances to faces, so I think I'd still need the Align Euler node then. $\endgroup$ Jan 16 at 13:05

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