Stack Exchange network consists of 180 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers.
Blender Stack Exchange is a question and answer site for people who use Blender to create 3D graphics, animations, or games. It only takes a minute to sign up.
Q&A for work
Connect and share knowledge within a single location that is structured and easy to search.
I am using geometry nodes to build this tree. The problem is that the tree branches sprout vertical and parallel to the trunk.
These are the random points that I have on the trunk via geometry nodes. I need the branches to grow perpendicular to these points.
you can do it like this:
i just took an icosphere and some cylinders to show as an example. If you want help with your blend file, please provide it. Thanks.
Required, but never shown