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Is there a way to output floats or colors into a vertex color layer from geometry nodes in Blender 3.0 or 3.1? Thanks!

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yes you can. Example:

I use the position to create a color (red, if z > .5)

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result:

enter image description here

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    $\begingroup$ I was sure that the Output Name in the node properties is the name of the attribute. And seeing in your images Value vs Col I realized the issue was that the Modifier List addon I am using does not show the Output Attributes in the modifier pannel. Once disabled that addon everything fell into place. Thanks! $\endgroup$
    – bestelix
    Commented Jan 13, 2022 at 16:32
  • $\begingroup$ You are welcome $\endgroup$
    – Chris
    Commented Jan 13, 2022 at 17:06

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