I have one big file with a bunch of useful Geo node setups, I feel dumb for asking, but am I able to group the set of nodes and append them like I am able to with shader nodes?
1 Answer
As Gorgious commented, you can choose "File" -> "Append", then you choose your blend file and in the directories you click "Nodetree", then choose "your" nodetree.
After that you can choose it in your GeometryNodes Panel like this: