I'm kind of lost in my research, in a scene I'm trying to modify an object that intersects another object.
Let me explain, so I go with the example I've seen many times with 2 cubes among each other.
These are 2 different objects; what I want is to add a face where the intersection occurs.
If I try the boolean modifier, it might look like what I want, but the mesh didn't change :/
So another solution was to join both objects to then use the intersect knife tool. But then I can't work on each cube independently.
Am I clear on what I want? Thanks for the help.