I am watching Blender Guru's intermediate tutorial series where he makes an anvil on YouTube. When a subdivision surface modifier is applied, some of the edges and vertices are hidden behind the mesh even though I am looking directly at them in the view. So they aren't hidden on the opposite side of the mesh for example. Some solutions I've found to see them are just using x-ray mode, or by disabling the edit mode view for the subdivision modifier. But I was wondering if there was a way to bring these vertices and edges to the front of the display, without using x-ray mode or disabling the modifier in edit mode. So I want to keep the modifier enabled, but have the vertices and edges show up as if the modifier is disabled(like in the 3rd picture). X-ray mode can be a bit distracting at times since it shows all the vertices, and disabling the modifier makes it harder to see exactly how changing the vertices will affect the mesh with the modifier applied. I made this using Blender version 3.0.0.
Here is the mesh with the subdivision modifier applied:
Here is the mesh with the subdivision modifier applied, and with x-ray mode on. Now some edges and vertices that were hidden are revealed:
Here is the mesh with the subdivision modifier disabled in edit mode: