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I am new to Blender and I am using Blender 3.0.0 and I was making a city scape and I sculpted some buildings and I want to place them on the plane as particles but the building particles are emitting outside the plane. enter image description here

and also the particles are submerging under the plane a bit even though the object origin at its base. enter image description here

And also the particles are not coordinating with the weight paint. and I want it to coordinate with weight paint desperately.

Here is the blender file. https://drive.google.com/file/d/1XpTrFCb3NUI797dO8dt1qX9GR5jjHMX2/view?usp=sharing

Edit:- Just now I realized that the plane face was wrong side so I flipped it but it didnt solve the issue.

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The origin needs to be at the base of the particle object. If I select one of your particle object, here is what we can see, it's not the case:

enter image description here

Also you have a Clip problem, in the N panel > View > Clip End, lower down the value to 100000 m for example.

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