problem: enter image description here

my UV unwrap of top part of hourglass maked in blender: enter image description here

download 3d model: https://drive.google.com/file/d/1ri5GdgyilFbvaRLdfPjSJim_0hSTmbNh/view?usp=sharing


1 Answer 1


You should have indicated in your post that you send this to Substance Painter.

The issue here is that, Substance Painter on a per-material basis. So each object sharing the same material will use the same maps. So, technically, your UV's from SP look like this:

actual UVs

So you have to either arrange the UVs to make them fit the UV space without overlapping. Or you have to seperate into different materials.


You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .