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I'm having an issue with my final output not resembling my render. My render and what I want the image to look like is this:

enter image description here

But when viewed in other applications it looks like this: enter image description here

I feel like I have some fundamental misunderstanding of the way transparency works in a PNG? Is there a way to fix this or is there a way around it? I want the 'aura' effect to fade into the transparent background as the image is intended to be overlayed on top of a different background.

Thanks in advance!

Blend file: https://drive.google.com/file/d/13iJBPP6R_dArTbBztFlpDa8Few34wvhC/view?usp=sharing

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instead of using PNG just use OPENEXR

enter image description here

This works.

I read about some limitations about PNG and Blender here in this forum.

Note: be aware that if you are working on a Mac, the viewer will not show the EXR correctly. But if you open the exr in the image editor of Blender you will see it correctly. Maybe search for an exr viewer for mac in the internet.

further info here: Point density and transparent background

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