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I have a glass object (uneven surface) that I want to light in order to give it a neon effect. Something sort of like this

enter image description here

The above image was done in cinema 4d but I'm sure there is way to achieve this in Blender. Is this purely a light setup? If yes, how?

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    $\begingroup$ Looks like a 'crystal' glass dispersion shader. This is fairly easy to do in Blender since the addition of the White Noise Texture. @vklidu has a good answer here - blender.stackexchange.com/a/201937/110840 $\endgroup$ Jan 6, 2022 at 17:16

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