If I create a Plane Object with a Cloth Modifer and let it fall on a Sphere Object with a Collison modifier, the plane falls and deforms around the Sphere Object as expected when I press Play.
If I then return to frame 1 and select the Plane object and copy it with Ctrl-C,
Then I create a New Scene, and change to that Scene.
And then I paste the Plane Object into the new scene with Ctrl-V.
And then I press Play.
The new Plane Object in the new Scene will fall and deform just like the plane object from the original scene - even though the Sphere Object is not present in the new scene.
Is the new Plane Object linked somehow to the original Plane Object?
Why does the new Plane Object in the new Scene deform?
When I copy and paste an object, what data is duplicated and what remains linked/shared between the original and the copy?