I got a single object made of multiple cubes with a cloth modifier applied. My goal is to delay freefall for every cube so for an example:
Green cube freefall will start at 30th frame. Pink cube freefall will start at 60th frame. Blue cube freefall will start at 90th frame. Yellow cube freefall will start at 120th frame.
Optionally, is it possible to change the location of a cube right before freefall? Example, blue cube will start freefall from the (approximate) location of the green one.
Is armature modifier the right direction, if yes I will invest more time into learning it.