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Is there a way to animate instance points on a curve in geometry nodes? I am thinking of something similar to the follow path constraint, with an easy offset value to manipulate. I have a curve object on which I want the instanced objects to slide along. The offset between the instanced objects should stay constant.nodetree-screenshot

Edit: Also it would be cool if the sliding would loop on the curve.

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enter image description hereyou can use this node setup:

enter image description here

if you animate e.g. the start value you will get:

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  • $\begingroup$ Thank you very much! What kind of node is the "Equal" node, i cant find it in the standart math node. $\endgroup$
    – leo
    Jan 4, 2022 at 17:01
  • $\begingroup$ It’s in Blender 3.1 $\endgroup$
    – Chris
    Jan 4, 2022 at 17:45
  • $\begingroup$ If my answer helped you, please check the checkmark left to my answer. Thank you. $\endgroup$
    – Chris
    Jan 4, 2022 at 17:49
  • $\begingroup$ I found "Equal" in the compare node. As a second question it also would be cool if the sliding would loop, do you know a way to do this? :) $\endgroup$
    – leo
    Jan 5, 2022 at 9:35
  • $\begingroup$ Since this is a new question please open up a new question and I will help you $\endgroup$
    – Chris
    Jan 5, 2022 at 9:46

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